Doom 3 recap

Today, I decided to finish off Doom 3 and beat the ‘boss monster’, which I apparently did in a shorter time than beating the one from the level (appropriately) called ‘Hell’. It was that level that had me wonder why the hell bother completing the game when all one had to do to was to ‘run’ around in circles and try to get a shot at something the size of (what?) 30 to 50 pixels. Fun, I tell you. Much to my relief, it only took 4 or 5 hits with the ‘Soul Cube’ to kill the last one and then, it was over. Nice exit scenes though (and funny easter egg almost near the end of the final fight [you can’t miss it]).

So generally, great graphics but darn bad storyline. I thought it was telling that ‘Half-Life 2’ had me ‘hooked’ while Doom 3, well, not bad, but rather less captivating. Apparently, having a good storyline is essential for games.

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